Project Description

As the final project of my time at University, I wanted to make sure that what I created was unique and completely out of the ‘norm’ for me. I am confident as a stylised environment artist and so it was important to me to create something that was semi-realistic. It was also my opportunity to explore a side of a game engine that I hadn’t already explored. Learning about blueprints (Unreal Engine 4) and actually sucessfully using them was a definite test on my patience and concentration, but I enjoyed the learning curve.